Kickstand Stretchmesh 1.6 For Maya 2011, 2010, 2009 32Bit & 64Bit
StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth, skin-like character deformations can be created quickly and easily, giving excellent results. StretchMesh is implemented as a standard Maya deformer to work seamlessly with existing workflows.
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