3D World Issue 141 – April 2011 DVD

 

3D World Issue 141 – April 2011 DVD


English | PDF + DVD | 52 MB + 2.79 GB
3D World the best-selling international magazine for 3D artists
3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry. For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from freeware to professional applications such as 3ds Max, Maya, Cinema 4D, LightWave 3D and Softimage.

 

The making of Rango
ILM makes its first full-length animated feature: a CG take on the spaghetti western
Why your renders suck…
…And what you can do about it. Leading CG artists offer practical fixes for 10 of the most common errors
Character rigging in Maya
Chad Robert Morgan of DoubleHelix Games provides a workflow and script to enable you to switch between IK and FK easily, plus the know-how for rigging your own character
Creature sculpting in Mudbox
Craig Barr presents a workflow for sculpting and painting organic and hard surfaces in his tree troll creature design
Create dynamic poses
Illustrator Brian Haberlin shares the secrets behind the perfect character pose
Lighting for day and night
Create two distinct lighting set-ups to present the scene in two dramatically different ways
Questions and Answers
Loop an nCloth simulation in Maya, create light maps in Gimp, rig an accordion lamp in Softimage and more
Projects
Stay in touch with your peers with this month’s best commercial 3D work
Inspirational imagery
The best new personal artwork from around the world
On test this issue
V-Ray 2.0, DPIT Effex 1.5, messiah:studio 5.0, Unfold3D 7.0, LightUp 2.0, City Kit for Cinema 4D and InterPro’s new IPW-Ci7 workstation
Also in issue 141
Yafka takes the bloody combat of the Fight Book from page to screen for National Geographic
Dennis Kaya Iversholt explains how he created a stunning Manhattan streetscape
On the disc
This issue, you’ll find natural surface textures worth over $250, two top-quality models, cool sound samples, a DAZ Studio video tutorial and all the scene files you need for our tutorials

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