Gnomon Workshop – Fluid Simulation with Glu3D: 3ds Max Rendering Techniques

Gnomon Workshop – Fluid Simulation with Glu3D: 3ds Max Rendering Techniques (ENG)

English | AVC1 1024×768 | MP3 128 Kbps | 3.08 GB

In this DVD, Cetin Tuker demonstrates the basic parameters of Glu3D in 3ds Max including the Glu3D main node, particle source, object manager and per object parameters. Cetin also walks you through a production quality fluid simulation animation project, starting from the storyboards. Modeling the objects in Max, scene setup and animation alternatives using the PWrapper function of Glu3D with the particle flow of Max, filling closed volumes with Glu3D particles and designing a fluid explosion are all thoroughly discussed. By watching this DVD you will see the entire production process for a fluid based commercial project.

Topics Covered

Plate Analysis
Perspective Matching
3D Modeling
Lighting
Composition
Motion Picture Plates
Digital Painting
Compositing
Animation

Chapters

  1. Interface and Basic Parameters
  2. Basic Parameters (continued)
  3. Storyboard
  4. Modeling the Objects
  5. Scene Setup and Animation
  6. PWrapper
  7. Filling the Closed Container
  8. Splash
  9. Splash (Continued)

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