2h 51m | 1.41 GB | Project Files: Included | Software used: Maya 2014
Throughout these lessons we’ll learn how to animate in-game locomotion animations for biped characters. We’ll look at the mechanics of using Maya 2014 as a sketching tool for designing the animations.
Functions we’ll address are the graph editor, key frames, in-betweens and breakdowns as well as basic functionality of animation layers. Animations we’ll focus on include idle, run, jump, attack, hit-reaction, death, celebration and deselect-idle animations. By the end of this tutorial you will have a deeper understanding of how to animate an in-game biped character using Maya.
Home Page: _http://www.digitaltutors.com/tutorial/1775-Animating-In-Game-Biped-Characters-in-Maya
Digital-Tutors – Animating In Game Biped Characters in Maya.part1.rar
Digital-Tutors – Animating In Game Biped Characters in Maya.part2.rar
Digital-Tutors – Animating In Game Biped Characters in Maya.part3.rar
Digital-Tutors – Animating In Game Biped Characters in Maya.part4.rar