CGcircuit – Flow Maps with SOuP for Maya

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18:22 m. | 404 MB | Project Files: Included | Software used: Maya

SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.

Prerequisites:

Basic working knowledge of Maya. You will need Maya 2013 an the latest SOuP build from _www.soup-dev.

Home Page: _http://www.cgcircuit.com/course/flow-maps-with-soup-for-maya

 

 

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CGcircuit_-_Flow_Maps_with_SOuP_for_Maya.rar

 

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CGcircuit – Flow Maps with SOuP for Maya.rar

 

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http://www.filefactory.com/file/1vouk0tt5o3/n/CGcircuit_-_Flow_Maps_with_SOuP_for_Maya.rar


 

 

 

 

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