SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Win/Mac

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Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Home Page: _http://anonymz.com/?https://www.solidangle.com/news/press-release-c4dtoa/

 

 

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SolidAngle_C4DtoA_1.0.0.0_for_Cinema4D_R15-16_Win.rar
SolidAngle_C4DtoA_1.0.0.0_for_Cinema4D_R15-16_Mac.rar

 

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SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Mac.rar
SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Win.rar

 

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9 thoughts on “SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Win/Mac

  1. Hello, Thanks, but same as previous comment Arnold Water mark in renders, hope can fix it, thank again

  2. Place both ai.dll and .lic file in plugins bin as well as main c4d exe, or in other words you have to place the files in two locations. I have to say to uploaders these days that please make a better readme files for how to place and the cracks.

  3. WoRks on windows too, first didn´t…but you need to replace all files… (two crack folders), and c4d root, arnold bin too.

  4. I have same problem but in Mac, I have solidangle.lic libai.dylib files on Cinema 4D root folder and MAXON/CINEMA 4D R16/plugins/C4DtoA/arnold/bin/.
    But watermark still on render.

    1. Same here. C4D v16Studio: Tried all variations of both files in the plugins folder
      and in the c4d folder … even tried with both files in the arnold folder.
      Finally … I just trashed all files.
      Hope someone gets this to work on a Mac

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