David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
The 5 most important lessons:
Develop a efficient and effective 3DsMax and Zbrush workflow.
How to create stunning high-res assets for a game production pipline.
Create custom alphas in Photoshop and Zbrush for detailing.
Understand additional detailing techniques using Plug-Ins.
Properly present your work in a professional manner.
Download Links:-
Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part1.rar
Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part2.rar
Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part3.rar
Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part4.rar
Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part5.rar
Mirror :-
Uartsy – Creating High-Res Game Assets in ZBrush and 3DS Max.part1.rar
Uartsy – Creating High-Res Game Assets in ZBrush and 3DS Max.part2.rar
Uartsy – Creating High-Res Game Assets in ZBrush and 3DS Max.part3.rar
Uartsy – Creating High-Res Game Assets in ZBrush and 3DS Max.part4.rar
Uartsy – Creating High-Res Game Assets in ZBrush and 3DS Max.part5.rar
Mirror :-
http://www.nitroflare.com/view/97B62D972BE3F65/Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part1.rar
http://www.nitroflare.com/view/57332D97DB7F38F/Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part2.rar
http://www.nitroflare.com/view/333EEBEB139DA7A/Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part3.rar
http://www.nitroflare.com/view/F9362787483D677/Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part4.rar
http://www.nitroflare.com/view/52839DD75C6DD49/Uartsy_-_Creating_High-Res_Game_Assets_in_ZBrush_and_3DS_Max.part5.rar
Mirror :-
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