The Foundry has released MODO 10.2v2a. Built on a next-generation 3D modeling, texturing and rendering platform that enables creatives to iterate freely in order to realize the full potential of their ideas. The Modo 10.2v2 Release Notes are still valid, as the only change is SolidWorks 2017 support for Windows.
Designed to be the starting point for creative exploration, the MODO 10 Series delivers powerful toolsets that enable artists and designers to create high-quality content for games, virtual reality, product design, creative media, and film and video projects. Starting with the launch of the MODO 10 Series installment, the series addresses the challenges users are facing in today’s fast-paced production environments, and prepares them to face the dynamically changing requirements of the future.
MODO 10 Series opens new doors for creating real-time content for games or for other immersive experiences like virtual reality. Among the highlights, artists can author in MODO and be confident that their assets will look virtually the same in Unity or Unreal Engine; get realistic detail into their real-time assets more easily through a streamlined, repeatable texture baking workflow; and enjoy new ways to export to popular engines featuring simple, automated steps that minimize the need to recreate work, saving time and reducing the potential for errors.
The Foundry MODO 10.2v2a Linux.part1.rar
The Foundry MODO 10.2v2a Linux.part2.rar
The Foundry MODO 10.2v2a MacOsx.rar
The Foundry MODO 10.2v2a Win x64.part1.rar
The Foundry MODO 10.2v2a Win x64.part2.rar