Pluralsight – Hard Surface Modeling Fundamentals in 3ds Max

3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you’ll learn how to create a hard surface camera model. First, you’ll discover how to create reference images for modeling. Next, you’ll explore the fundamentals of hard surface smoothing. Then, you’ll cover how to create and control high resolution meshes using TurboSmooth. Finally, you’ll learn how to use ZBrush for hard surface sculpting. By the end of this course, you’ll know how to model your own hard surface props. Software required: 3ds Max, Photoshop, ZBrush.

 

 

Download Links:-

 


Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part1.rar
Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part2.rar
Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part3.rar

 

Mirror :-

http://nitroflare.com/view/644273DC120C94C/Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part1.rar
http://nitroflare.com/view/FB82157DF16A51C/Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part2.rar
http://nitroflare.com/view/0A5077ADFCF53E7/Pluralsight_-_Hard_Surface_Modeling_Fundamentals_in_3ds_Max.part3.rar

 

Mirror :-


Pluralsight – Hard Surface Modeling Fundamentals in 3ds Max.part1.rar
Pluralsight – Hard Surface Modeling Fundamentals in 3ds Max.part2.rar
Pluralsight – Hard Surface Modeling Fundamentals in 3ds Max.part3.rar

 

 

 

 

 

 

 

 

 

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