In today’s current versions of compositing software, you’ll find a decent set of stereo-based toolsets that allow the compositor to perform both 2D and 3D-based compositing roles. Understanding how to not only utilize the tools out-of-the-box, but also to create simple stereo-based toolsets within Nuke will allow the compositor to fully immerse themselves in what stereo truly means for stereo-based compositing. In this course, Nuke Stereoscopic Compositing and Conversion, you’ll learn how to create and remove stereoscopic imagery within a shot. First, you’ll dive into the ins and outs of Stereoscopic 3D, its workflow, how it relates to human vision, and additionally key stereo-related phrases. Next, you’ll learn how to build a simple stereo convergence tool, along with a more complex stereo conversion tool. Finally, you’ll explore testing how to make changes to pre-existing stereoscopic imagery utilizing two different methods. By the end of this course, you’ll have the necessary knowledge to survive within a stereo-based compositing pipeline. Software required: NUKE 10.
Pluralsight – Nuke Stereoscopic Compositing and Conversion.part1.rar
Pluralsight – Nuke Stereoscopic Compositing and Conversion.part2.rar
Pluralsight – Nuke Stereoscopic Compositing and Conversion.part3.rar
Pluralsight – Nuke Stereoscopic Compositing and Conversion.part4.rar