Pluralsight – Game Weapon Texturing Fundamentals

Texturing a stylized weapon requires a specific handling and some current toolsets – don’t expect those results by default. To create the right results you need to know how to handle the toolset correctly. In this course, Game Weapon Texturing Fundamentals, you will first learn how to texture in a stylized way inside substance painter by using custom painting and brush creation. Next, you’ll learn how to refine details and forms for a compelling result. Finally, you’ll create a custom shader inside Unreal 4 to create incredibly believable cloth. By the end this course, you’ll have an understanding of how to create a concept package ready for modern game development. Required Software: Substance Painter, Unreal 4

 

 

Download Links:-

 


Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part1.rar
Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part2.rar
Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part3.rar
Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part4.rar

 

Mirror :-


http://nitroflare.com/view/4E1DA7EB3BE8571/Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part1.rar
http://nitroflare.com/view/B48735050C48CB0/Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part2.rar
http://nitroflare.com/view/96554271147473F/Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part3.rar
http://nitroflare.com/view/51C4EC6AE025A54/Pluralsight_-_Game_Weapon_Texturing_Fundamentals.part4.rar

 

Mirror :-

Pluralsight – Game Weapon Texturing Fundamentals.part1.rar
Pluralsight – Game Weapon Texturing Fundamentals.part2.rar
Pluralsight – Game Weapon Texturing Fundamentals.part3.rar
Pluralsight – Game Weapon Texturing Fundamentals.part4.rar

 

 

 

 

 

 

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