At the core of any game is the ability of the player to interact with other objects and the trigger bases used to create that interaction. In this course, Unity 2D Fundamentals – Character Interactions, you’ll discover the basics of Unity’s trigger system and how they apply to your game. First, you’ll learn how to create objects that utilize triggers to issue code. Then, you’ll learn to create a pickup and display the results of the interaction on the UI. Finally, you’ll build a closed loop system to deal with the player winning or losing the game. When you’ve finished this course, you will have the fundamental knowledge of triggers to create your own intractable objects in Unity, as well as the skills required to build your own 2D side-scrolling platformer. Software required: Unity.