Pluralsight – Swords and Shovels Character Controller and AI

Character control in a click-to-move top-down game requires a pathfinding system to allow freedom of player movement. In this course, Swords and Shovels Character Controller and AI, you’ll learn how to work with Navmesh and Navmesh agents, setup character animation, and write code to create a character controller. First, you’ll discover how to bake a Navmesh in a game level. Next, you’ll explore how to work with a Navmesh Agent and animation to control character movement. Finally, you’ll learn how to write code and fine tune the system. When you’re finished with the course, you’ll understand how to author a top-down character controller. Software required: Unity.
 

Download Links:-

 

Pluralsight_-_Swords_and_Shovels_Character_Controller_and_AI.part1.rar
Pluralsight_-_Swords_and_Shovels_Character_Controller_and_AI.part2.rar

 

Mirror :-

Pluralsight – Swords and Shovels Character Controller and AI.part1.rar
Pluralsight – Swords and Shovels Character Controller and AI.part2.rar

 

Mirror :-


http://nitroflare.com/view/17E5EEE6DFC1088/Pluralsight_-_Swords_and_Shovels_Character_Controller_and_AI.part1.rar
http://nitroflare.com/view/52EC8F8A79A2036/Pluralsight_-_Swords_and_Shovels_Character_Controller_and_AI.part2.rar

 

 

 

 

 

 

 

 

 

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