Eat 3D – Unreal Development Kit – An Introduction and Application
English | AVC1 1280 x 720 | MP3 128 Kbps | 1.5 GB
In this demonstration Sjoerd “Hourences” De Jong guides you through the Unreal Development Kit (UDK). Instead of giving a simple technical overview, Sjoerd uses over 10 years of personal and professional experience with Unreal Editor to create an entire exterior and interior environment from scratch. Along the way he explains many of the fundamentals about UDK and helps de-mystify many of its powerful features.
You will also learn from an Unreal Master exactly how to develop your own workflow and start making amazing environments inside UDK right now.
About the Instructor:
Sjoerd “Hourences” De Jong has been working with the Unreal Editor for over 10 years and has worked as titles such as Huxley, Warpath and UT 2004. Sjoerd recently Designed and directed the UT3 mod “The Ball” that has already won a range of awards in some of the world’s largest competitions such as the ModDB MOTY and the MakeSomethingUnreal contest.
Apps Used: Unreal Development Kit (UDK)
Duration: 4 Hours
Instructor: Sjoerd “Hourences” De Jong
Chapter 1 General Overview
Chapter 2 Building the Towers
Chapter 3 Building the Middle Section
Chapter 4 Grids and Snaps
Chapter 5 Understanding BSP and Brushes
Chapter 6 Applying Materials to BSP
Chapter 7 Building the Front Doorway and Stairs
Chapter 8 Filling in the Gaps on the Middle
Chapter 9 Building out the Corridor and Adding Trim
Chapter 10 Adding the Large Environment Assets
Chapter 11 Adding Lights
Chapter 12 Adding Post Processing Effects
Chapter 13 Adding Assets and Lighting the Corridor
Chapter 14 Creating the Water
Chapter 15 Adding Importance and Blocking Volumes
Chapter 16 Adding Birds and a Lens Flare
Chapter 17 Animating the Door
Chapter 18 Brief Introduction to Sound in UDK
Chapter 19 Final Thoughts, Tips and Polish
Contents: 1 Unreal Map and 1 Unreal Package of the final level.