3D World Issue 142 – May 2011 DVD


3D World Issue 142 – May 2011 DVD

English | PDF + DVD | 52 MB + 1.90 GB
3D World the best-selling international magazine for 3D artists
3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry. For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from freeware to professional applications such as 3ds Max, Maya, Cinema 4D, LightWave 3D and Softimage.


Blender power tips
Get some top advice from the very best Blender users on the planet
The making of Battle: LA
Cinesite and SPIN VFX describe their painstaking work for the latest alien invasion blockbuster
Demon sculpt in ZBrush
Sharpen your ZBrush skills in the first part of our sculpting and painting masterclass – courtesy of Weta artist Scott Spencer
Scientific animation in Maya
Eric Keller explains how you can generate amazing cellular graphics in Maya using the mMaya toolkit and rendering with mental ray
messiahStudio tips
Just got messiahStudio on the cheap? Then how about some expert guidance to show how powerful it really is…
Lighting underwater
Michael McCarthy explains how to realistically illuminate an ocean-based scene
Questions and Answers
Tricks and techniques for your favourite apps: get the Tron look in 3ds Max, cubism in LightWave, ocean foam in Maya and more
Stay in touch with your peers with this month’s best commercial 3D work
Inspirational imagery
The best new personal artwork from around the world
On test this issue
IKinema for Maya, Twinmotion 2.2, SynthEyes 2011 and Ozone 5.0
Also in issue 142
How the Xbox Kinect is gaining a new life beyond mass-market gaming as a cheap mocap system
Axis Animation’s Stuart Aitken describes how they went about creating the stunning all-CG trailer for the Dead Island game
On the disc
Sci-fi models, pro-quality tree textures, sound effects and tons of video training are all lurking on your free CD-ROM, as well as all the scene files you need for this issue’s tutorials



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