3D World Issue 143 – June 2011 DVD


3D World Issue 143 – June 2011 DVD

English | PDF + DVD | 50 MB + 4.21 GB

3D World the best-selling international magazine for 3D artists3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry. For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from freeware to professional applications such as 3ds Max, Maya, Cinema 4D, LightWave 3D and Softimage.


Monster modelling
Glen Southern presents the basics of topology and polyflow to improve your organic modelling
Job-winning showreels
Our expert tips on creating a killer showreel – by the people in the industry who see them every day!
Stormy seas in RealFlow
Create spectacular crashing waves using RealFlow’s Hyrbrido solver and the RealFlow Render Kit in Maya
Polypainting in ZBrush
Scott Spencer uses traditional airbrush painting techniques for great-looking monster skin
Nuke horror movie
Turn some standard camcorder footage into the next Blair Witch with Hugo Guerra’s tricks and techniques
Low-poly weapons
Use 3D-Coat’s voxel tools to build a machine gun, then retopologise it for a games engine
HDR lighting
Michael McCarthy explores the pros and cons of image-based lighting
Questions and Answers
Tricks and techniques for your favourite apps: created brushed metal in Maya, make a mirrored UV map in 3ds Max, create boiling water in LightWave and more
Stay in touch with your peers with this month’s best commercial 3D work
Inspirational imagery
The best new personal artwork from around the world
On test this issue
an(i)ma, Marvelous Designer, FreeForm Pro for After Effects and Thea Render
Also in this issue
Inside Project Skyline, Autodesk’s upcoming games creation system
How Darkside Animation worked wonders for the BBC TV series Outcasts
On the disc
55 minutes of Maya video training, 10 mocap animation files, eight texture sets plus sound effects, a fantasy model set from DAZ and selected scene files for this issue’s tutorials



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