Gnomon Workshop – Houdini 101: Interface and Workflow: Procedural 3D Techniques

Gnomon Workshop – Houdini 101: Interface and Workflow: Procedural 3D Techniques (ENG)

English | AVC1 1024×768 | MP3 128 Kbps | 6.07 GB

Designed for the experienced 3D artist new to Houdini, this disc contains over five hours of lecture and extensive example files. With Houdini’s strong history as a high-level effects animation package, seasoned feature film effects artist Garman Herigstad helps demystify its unique procedural approach to creating animation. He introduces Houdini’s interface to establish familiarity with the software, and then presents its powerful step-by-step procedural approach, which allows for great variations in results leading ultimately to a faster production workflow. Examples include driving animation with audio data, modifying geometry using moving image sequences, particle animation setup, and basic shader creation. Houdini’s “Takes” versioning is also introduced. These examples can be used with the apprentice version of the software available at

Topics Covered

  1. Interface Overview
  2. Procedural Animation
  3. Procedural Modeling
  4. Metaballs
  5. Animation With Audio Data
  6. Particle Animation Setup
  7. Basic Shader Creation
  8. Shader Vector Operations
  9. Sharing Data Within Houdini
  10. Expression Writing


  1. Finding Help and Using Example Hip Files
  2. Learning the GUI, Building a Desktop
  3. Basics of Modeling and Animation
  4. Using Audio Files to Animate Geometry and Particles
  5. NURBS Modeling
  6. Introduction to VOP Surface Shader Creation
  7. Using 2D Images for Effects Modeling
  8. Houdini Speak: Jargon and Slang
  9. List of Surface Operators and Expressions
  10. About the Cover Art

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