Digital Tutors – Beginner’s Guide to Animation in 3ds Max 2011

Digital Tutors – Beginner’s Guide to Animation in 3ds Max 2011


31 min. 6 sec. | Released on April 4, 2011 | Project Files Included (4 MB)

Required Software: 3ds Max 2011 and up

In this collection of lessons we will learn the foundations for animating in 3ds Max.

Introducing the Beginner Guide to Animation in 3ds Max. In this course, we will start off by covering some ways we can view animation in 3ds Max. We will then take a look at how to create and edit keyframes on the 3ds Max trackbar. After that, you will learn about the powerful animation editor in 3ds Max, the Curve Editor. And to wrap up this project, we will go over how to create animated sequence files for previewing your animations in real-time. By the end of the course, you will understand essential terms and definitions and build a solid foundation for animating in 3ds Max.

1. Introduction and project overview
2. What is animation?
3. Understanding the trackbar and playback controls
4. What is a keyframe?
5. What is the Curve Editor?
6. What is a Deformer?
7. What is an Animated Sequence File?

 

Download Links:-


http://www.filesonic.com/folder/9149981

——————–Or———————-


http://www.wupload.com/folder/301526

 

 

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