Digital-Tutors – Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones
2 hrs. 44 min. | 10/03/2011 | 3ds Max 2011 SP2 | Author: Stewart Jones
During these videos we take a look at modeling and rigging of a cartoon shark with principles that can be applied to other marine creatures. This training series looks at the modeling and rigging considerations of a cartoon shark in 3ds Max. We look at creating a basic FK skeleton for our shark model and the skinning consideration we need to think about to create some great deformations. We then expand upon our basic FK rig by using Max’s built-in modifiers to create an automated swim cycle, finally finishing the course with a quick look at a controller system and corrective shapes. « less
Project Files Included (3 MB)
22 videos in this course
Home PAGE:– http://www.digitaltutors.com/11/training.php?pid=545
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ty…
can u reupload it in ExtaBit?
reupload please
torrent maybe,desperately need it
please im begging you
pls reupload …need it so bad…rapidgator would be cool
hi guys ….can someone pls reupload this nice tutorial
thx you…