CG Cookie – Training Course: Interior 3D Architectural Visualization in Blender 2.6
Software Used: Blender 2.6 | Resolution: 1280×720(.mp4) | Audio: mp3 45 Kbps | Completion Time: 5 hrs. 15 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Jonathan Williamson | 3.2 GB
Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after being built without ever setting foot in the space or picking up a tool. Through this course, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender 2.6.
About CG Cookie
CG Cookie is a 3D Animation education network that caters to a variety of softwares, subject matter, and works to make CG more accessible for everyone. The CG Cookie homepage is the central hub of our site network, including the sites of Blender Cookie, Max Cookie, Modo Cookie and a few others. The CG Cookie team is comprised of primarily Wes Burke, founder of CG Cookie and Jonathan Williamson, a Blender Foundation Certified Instructor. Between the two of us we try to keep things running and developing. We also have substantial support and help from Alessandro Cangelosi, Pippin Williamson, Robert Fayman, David Ward, Patrick Boelens, Porter Nielsen, Tim Von Rueden, Nubia Palacios, and others.
This course makes use of the Cycles render engine to achieve an excellent sense of realism and mood. This is an incredible deal, the course contains just over five hours of training; covering modeling, shading, lighting, rendering, compositing, and post processing.
In the duration of this course you will be taken through many aspects of the modeling process, including an introduction to BMesh, how to model things to real-world scale and how to make easy use of a model repository to populate your scene. You will learn how to quickly UV unwrap models for texturing, how to setup a material library of Cycles shaders and you will learn how to make complex shader node networks for realistic materials. Beyond that, you will also learn how to create good environment lighting to achieve a realistic sense of interior light, how to optimize your scene for faster rendering, how to make use of multiple scenes and render layers and composite them together, and you you will be taught how to perform advanced color adjustments and other post processing techniques on your image to produce a stunning final render.
Do be aware, this training course makes use the Blender 2.63 beta in order to use BMesh and other features that are currently in development. Very, very few things are subject to change in this series, but for a couple videos you will need the latest development version if you wish to follow along exactly.
Home Page: _http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/
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