SideFX Houdini Master 12.0.572 32bit/64bit

SideFX Houdini Master 12.0.572 32bit/64bit

SideFX Houdini Master 12.0.572 32bit/64bit | 231 Mb & 246 Mb

Houdini Master is a full-featured 3D animation and visual effects software renowned for its particle and dynam-ics tools. Houdini Master is perfect for visual effects artists, technical directors and CG supervisors who want to experience total control over their pipeline.

The Houdini family of animation software offers digital artists an unprecedented level of power, flexibility and control based on award-winning procedural technology. The comprehensive feature set includes: modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. All Houdini applications work together seamlessly and are available for the Mac OS X, Linux and Windows operating systems.

Houdini has been used to create stunning digital animation in blockbuster films, including: Captain America, Puss in Boots, Transformers: Revenge of the Fallen, Happy Feet Two, The Tree of Life, Sucker Punch, Cars 2, Moneyball, Hop, Avatar, 2012, Cloudy with a Chance of Meatballs, Coraline, Watchmen, The Curious Case of Benjamin Button, Bolt, Spider-Man (1, 2 & 3), the Harry Potter series, The Lord of the Rings trilogy, the Matrix trilogy and more.

About Side Effects Software

Established in 1987, Side Effects Software is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. Houdini is used by numerous leading digital content creation facilities including: Blizzard Entertainment, Blue Sky Studios, Digital Domain, Double Negative, DreamWorks Animation, Electronic Arts, Framestore, Guerrilla Games, Pixar Animation Studios, Rhythm & Hues and Sony Pictures Imageworks.


Houdini Master – Perfect for Visual Effects artists and technical directors with its integrated particle and dynamics environment. All users, including artists, can build tools and assets using Houdini’s simple, interac-tive workflow then encapsulate their work into Houdini Digital Assets. These assets can then be referenced into multiple scenes then edited and updated seamlessly. This makes it easy to step back and make changes even late into the production cycle, letting customers quickly present multiple iterations to their client.

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