Digital-Tutors – Melee Weapon Systems in Unity
791.00 MB | Duration: 2 hrs. 14 min. | Release Date: March 1, 2012 | Author: Joshua Kinney
Required Software: Unity 3.4
In this series of Unity tutorials, we learn how to create a melee weapon system that we would see in most hack and slash style games. Throughout these tutorials, we’ll learn how to create a melee system that you would see in most hack and slash video games today. Although this course does not cover extremely advanced techniques, you will learn enough to customize this system for your very own projects. We’ll start off by talking about a few key tips we need to know before we import a rig into Unity. Then we’ll begin scripting a simple user interface to give our user damage feedback. Following that we’ll create the script that will handle how to deliver damage and how to limit the range of our attacks. Then we’ll create a basic enemy AI that will watch and listen for our player. Then we’ll wrap it up with applying physics to our melee combat system.
Home Page: _http://www.digitaltutors.com/11/training.php?pid=659