3DMotive – Unity 3.5 Post Process and Debugging
3DMotive – Unity 3.5 Post Process and Debugging | 289.36 MB
Our introductory series on Unity 3.5 wraps up this week, covering everything you ever wanted to know about post processes and debugging your game project. We’ll cover all sorts of ways to give your scene that finishing touch with Image Effects and Shading, then move on to the many different ways to debug and understand “the stats that matter” to have your game running at maximum FPS. Don’t forget to get yourself up to speed with Unity 3.5 by checking out our previous releases!
Home Page: _http://www.3dmotive.com/training/unity/unity-3-5-post-process-and-debugging