cmiVFX – PyQt4 UI Development for Maya
English | .MP4 | 664.35 MB
cmiVFX just released the first of a series of training videos for PyQt4 UI Development for Maya, featuring Justin Israel. In today’s modern visual effects pipeline, the need for custom tools are proven self evident through the high quality nature of recent films, shows and video games. Here at cmiVFX, we build our own tools to help communicate many apps together as seamlessly as possible. The base of this video is not just for Maya, but for ANY app structure that exists today. Maya is covered in the second half of the video to help people associate a stronger principal interfacing structure with one of today’s most popular graphics packages. We would like to explicitly state that this video would be extremely helpful to a large range of VFX producers using different software pipelines. The goal of this video is to let the user interface their tools using PyQT4.
NOTE: This video opens up the gateway to all of you building solid python tools for interoperability between applications, regardless if they are Maya. (So you dont need Maya to learn from this video) This video is a KEYSTONE in a VFX Pipeline Library, and recommended to all people even remotely interested in Python at all.
Justin put the gui on the cmiVFX AtomSplitter app which allowed you to 3d camera track in Nuke and output to FBX with or without point cloud data. AtomSplitter is still available for download for those that want it.
Home Page: _http://www.cmivfx.com/tutorials/view/498/PyQt4+UI+Development+for+Maya