VIZPARK Crossmap v1.1.5.0 for 3ds Max 2010 – 2013

VPCM1150
VIZPARK Crossmap v1.1.5.0 for 3ds Max 2010 – 2013

CROSSMAP is a 3Ds Max shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. Crossmap creates more variety among visualization projects easy and fast, for example leaves on trees, grass, gravel, stones, flowers, wood fences and many more.

Home Page: _http://www.vizpark.com/shop/crossmap/

 

Thanks to “n0MAD”

 

Download Links:-

VIZPARK_Crossmap_v1.1.5.0_for_3ds_Max_2010_-_2013.rar

 

Mirror :-

http://extabit.com/file/279ojaimrkx3m/VIZPARK Crossmap v1.1.5.0 for 3ds Max 2010 – 2013.rar

 

Mirror :-

http://www.filefactory.com/file/3px5o3m0hb21/n/VIZPARK_Crossmap_v1.1.5.0_for_3ds_Max_2010_-_2013.rar

 

 


8 thoughts on “VIZPARK Crossmap v1.1.5.0 for 3ds Max 2010 – 2013

  1. There are a few problems.
    1. vp_xmap.dlt installed plug-ins folder?

    2.In the official tutorial, I noticed that some of the file: the vp color extract、vp gabornoise2D、vp gabornoise3D、vp colorcombine.But only after the installation vp_xmap.Can answer me this?

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