Digital-Tutors – Linear Workflow Rendering Strategies in 3ds Max

LinearM

Run Time: 37m 36s | Release Date: January 14, 2013 | Author: Kyle Green | 513.41 MB
Required Software: 3ds Max 2013

In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.

We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic. From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort.

Home Page: _http://www.digitaltutors.com/11/training.php?pid=912

 

 

 

 

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Digital-Tutors_-_Linear_Workflow_Rendering_Strategies_in_3ds_Max.part1.rar
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