Digital-Tutors – Material Creation Workflows in 3ds Max
Run Time: 1h 1m | Author: Justin Marshall | Required Software: 3ds Max | 470 MB
In this course we will add materials to a stylized computer to simulate a variety of surfaces. Adding materials and textures to your models to achieve specific effects can sometimes be challenging. In this course we’ll look at a number of options for producing these effects using a cartoony set piece as an example. We’ll look at the process of adding materials to objects in general an the go over how to create materials to simulate specific looks like metal, plastic, ceramic, leather, and rubber. We’ll also create an illuminated button with gradient ramps and use lens effects to add a post render glow to electric arcs. Upon completion, you have a great idea of how to quickly create the kinds of materials you’ll need for your projects.
Home Page: _http://www.digitaltutors.com/11/training.php?vid=6839
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http://extabit.com/file/279p1r7jiztul/Digital-Tutors – Material Creation Workflows in 3ds Max.part1.rar
http://extabit.com/file/279p1r7jiztsd/Digital-Tutors – Material Creation Workflows in 3ds Max.part2.rar
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Digital-Tutors_-_Material_Creation_Workflows_in_3ds_Max.part1.rar
Digital-Tutors_-_Material_Creation_Workflows_in_3ds_Max.part2.rar
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Part one in BytesBox too big
Thanks GfxDomain…