Digital-Tutors – Standardizing Rigs in Maya
Intermediate | 46m 13s | 269 MB | Project Files 91 MB | Software used: Autodesk Maya 2013
In this Maya tutorial, we learn the why’s and how’s of standardizing control rigs within Maya.
We’ll start by first understanding why it’s important to standardize rigs, looking at a few different scenarios that involve rigging and animation. We’ll then learn how to approach organizing our scenes in a very artist-friendly way.
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