Knald is an ultra-fast GPU powered solution for generating “bake quality” textures from any 2D source texture.
How fast is ultra-fast?
Knald can generate a Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps in around 5 seconds on a modern mid-range GPU. When loading an existing Heightmap directly, all other maps are generated instantly and automatically.
Real-time?
Once you integrate your source texture, all the controls in Knald are real-time, meaning that you can iterate quickly and control the exact look & feel of your textures without waiting for your PC to bake and catch up with you.
Multi-vendor GPU Support!
By harnessing the power of OpenCL™, Knald is a cross hardware platform solution and therefore is not limited to any specific GPU vendor. (nVidia and AMD cards currently supported) If your graphics card supports OpenCL™ then you are good to go!
Home Page: _https://www.knaldtech.com/
Thanks to “n0MAD”
Download Links:-
http://dizzcloud.com/dl/162dhit/EAT3D_Knald_v1.0.0_Retail_Win64_OfflineMode_Fixed.rar
http://dizzcloud.com/dl/162dlbw/EAT3D_Knald_v1.0.0_Retail_Win64.rar
Mirror :-
EAT3D_Knald_v1.0.0_Retail_Win64.rar
EAT3D_Knald_v1.0.0_Retail_Win64_OfflineMode_Fixed.rar
Mirror :-
Download EAT3D Knald v1.0.0 Retail Win64 OfflineMode Fixed.rar from FileFactory.com
Download EAT3D Knald v1.0.0 Retail Win64.rar from FileFactory.com
Mirror :-
EAT3D Knald v1.0.0 Retail Win64.rar
EAT3D Knald v1.0.0 Retail Win64 OfflineMode Fixed.rar
Problem in the registry
patch ineffective
[IMG]http://www.arabsdurra.org/Durra_images/files/znykk3nvtytnoiwutdq4.png[/IMG]
Read the ReadMe:
After copying the cracked files, you can enter any 32 digit serial you want, for example:
12312312312312312312312312312312
Thanks, works preety well 🙂
I dont understand what this program is useful for? 🙁
This package requires a constant internet connection to be able to run, and in fact it calls home everytime you launch it. There’s no way to circumvent this issue.