Intermediate | 468 MB | Project Files: Included | Software used: Unity
Lightmapping is a common technique used to augment real-time rendering to improve the visual appearance of a scene. It works by baking down all of the environment lighting for your scene into a separate texture map with specially optimized UVs for all the objects. This allows you to maintain the look-and-feel of the scene without needing any dynamic lights, saving memory and processing power.
Home Page: _http://cgcookie.com/unity/cgc-courses/introduction-to-beast-lighting/