Advanced | 1h 35m | 638 MB | Project Files: Included | Software used: Maya 8.0 and higher (project files created using Maya 2010)
Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya’s material types. Learn the fundamentals of common color attributes and fully understand translucency. Utilize the Use Background shader for compositing purposes and explore the Ramp Shader. Learn to use Glow, Phong and Phong E, and Raytrace attributes of Maya materials.
Home Page: _http://www.digitaltutors.com/tutorial/246-Maya-Rendering-Nodes-Reference-Library-Surfaces
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