TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
Home Page: _http://www.jawset.com/
Thanks to “n0MAD”
Download TurbulenceFD v1.0 Rev 1291 Retail For Cinema 4D R12 – R15 WIN64.rar from FileFactory.com
TurbulenceFD v1.0 Rev 1291 Retail For Cinema 4D R12 – R15 WIN64.rar
One thought on “Jawset TurbulenceFD v1.0 Rev 1291 Retail For Cinema 4D R12 – R15 WIN64”
Any chance for the Mac version ?