MaxCookie – Disassembling a creature with PFlow

MaxDisacf

Intermediate | 148 MB | Project Files: Included | Software used: 3ds Max 2012 – 2014

In this video for 3ds max we’ll talk about mesh disassembling done using Particle Flow, but this time we’ll focus on Particle Skinner modifier and Data Operator to do it.

Home Page: _http://cgcookie.com/max/2013/12/11/disassembling-creature-pflow/

 

 

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