Digital-Tutors – Indie Game Development Pipeline Volume 4: Hero Character Modeling and Texturing

Indiegdv4

Beginner | 3h 48m | 2.12 GB | Project Files | Software used: Maya LT 2015, Photoshop CS5, Mudbox 2014

In this series of tutorials, we’ll go through the process of modeling and texturing the hero character for our indie game project. If you started the Indie Game Development Pipeline with Volume 1, you’ve had a chance to work on your game concept art and begin creating the actual game functionality.

In this volume, we’ll build the 3D geometry for our hero character, a ghostly knight, using Maya LT. We’ll begin by looking at the concept art and then jump into modeling the character’s helmet. We’ll look at a variety of polygon modeling tools as well as how we can integrate NURBS into our game modeling workflow.

Once our geometry is built, we’ll spend some time creating a UV layout in preparation for texturing. Then we’ll use Photoshop and Mudbox to create a texture for the Ghost Knight.

Once you’ve completed this volume, you can move on to Volume 5 where we’ll go through the process of building up the rock monster boss for our game using Maya LT and ZBrush. Then you can continue on with subsequent volumes on rigging, animation, and final game assembly.

These tutorials are step-by-step using our particular concepts, but we really encourage you to have some fun and make it your own.

Home Page: _http://www.digitaltutors.com/11/training.php?pid=1535

 

 

Download Links:-

 

http://dizzcloud.com/dl/1622k39/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part1.rar
http://dizzcloud.com/dl/1622k36/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part2.rar
http://dizzcloud.com/dl/1622k37/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part3.rar
http://dizzcloud.com/dl/1622k34/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part4.rar
http://dizzcloud.com/dl/1622k35/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part5.rar
http://dizzcloud.com/dl/1622k26/Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part6.rar

 

Mirror :-

Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part1.rar
Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part2.rar
Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part3.rar
Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part4.rar
Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part5.rar
Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_4.part6.rar

 

Mirror :-


Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part1.rar from FileFactory.com
Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part2.rar from FileFactory.com
Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part3.rar from FileFactory.com
Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part4.rar from FileFactory.com
Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part5.rar from FileFactory.com
Download Digital-Tutors – Indie Game Development Pipeline Volume 4.part6.rar from FileFactory.com

 

Mirror :-

Digital-Tutors – Indie Game Development Pipeline Volume 4.part1.rar
Digital-Tutors – Indie Game Development Pipeline Volume 4.part2.rar
Digital-Tutors – Indie Game Development Pipeline Volume 4.part3.rar
Digital-Tutors – Indie Game Development Pipeline Volume 4.part4.rar
Digital-Tutors – Indie Game Development Pipeline Volume 4.part5.rar
Digital-Tutors – Indie Game Development Pipeline Volume 4.part6.rar

 

 

 

 


 

 

 

2 thoughts on “Digital-Tutors – Indie Game Development Pipeline Volume 4: Hero Character Modeling and Texturing

  1. Thanks for posting the whole series! Great post!

    Could you please fix part 1 – Vol.4 – of the File Factory URLs. 🙂

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