Advanced | 3h 53m | 1007.46 MB | Project Files: Included | Software used:Unity 4.3, Photoshop CS4, Maya LT 2015
In this series of tutorials we will take our finished game assets and integrate them into our project.
We’ll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we’ll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7.br>
From here we’ll look at how to set up all of their animations to work in Unity, all the while reestablishing all of the scripts that were created in Volume 3 and 4.
Home Page: _http://digitaltutors.com/11/training.php?pid=1560
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Digital-Tutors_-_Indie_Game_Development_Pipeline_Volume_8.part3.rar
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Digital-Tutors – Indie Game Development Pipeline Volume 8.part1.rar
Digital-Tutors – Indie Game Development Pipeline Volume 8.part2.rar
Digital-Tutors – Indie Game Development Pipeline Volume 8.part3.rar