Beginner | 3h 15m | 537 MB | Project Files: Included | Software used: CINEMA 4D R15
In this series of tutorials we’ll learn foundational concepts for becoming a character setup artist in CINEMA 4D.
We’ll start by learning how to create a skeleton that will articulate any way we could imagine. We’ll then bind our model and learn skinning techniques that can help us save a lot of time as we refine our deformations.
To finish the training, we’ll learn how to design an animator-friendly control system that is robust and efficient. By the end, you’ll have the knowledge you need to build animation-ready control rigs of your own.
Home Page: _http://www.digitaltutors.com/11/training.php?pid=1521