SolidAngle Maya To Arnold (MtoA) v1.1.0.0 For Maya 2014 – 2015 Win64


ArnoldRender is the famous photorealistic rendering system “Unbiased Monte Carlo Radiosity,” currently used by Sony, Glassworks, Sega, Framestore, Digital Domain, The Mill, Psyop, Ubisoft, Zinkia, Kandor, 737 shaker among others, for advertising, animation series and movies like Monster´s House, Beowulf, Alice in Wonderland, 2012 o Lluvia de albóndigas and more.

Plugin Support:-

– Maya 2014, Windows
– Maya 2015, Windows

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SolidAngle Maya To Arnold (MtoA) v1.1.0.0 For Maya 2012 – 2015 Win64.rar


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14 thoughts on “SolidAngle Maya To Arnold (MtoA) v1.1.0.0 For Maya 2014 – 2015 Win64

  1. no it doesnt, you gotta copy and link the maya env and system vars, but oddly it is not cracked, i dunno why they posted un-cracked here, illegal 😀

  2. Does anyone knows to explain how to make this version works with shave please or some of the versions before this that are not too old I’m in the middle of a project and i need Arnold and shave but Arnold won’t render shave so i had to switch back to 0.24 Arnold but since there are many improvements in the newer releases i really need to solve this out thanks guys in advance.

    1. could you please give a detail instruction for making this vertion working for Maya 2015 ? thank you very much!

  3. I found out how to make it works in Maya 2015. You have to replace the fix inside the maya folder not only in the solidangle folder.

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