420 MB | Project Files: Included | Software used: 3D Studio Max
In “The table” course we’ll work on a pre-modeled scene, and we’ll work on light rig using HDR environment and some additional VRay light sources to add sublte lighting details. Shaders will be done to simulate wood, glass, plastic, cherry fruit, nuts, cream and orange juice, so some of it will be created using VRay SSS tools. We’ll focus on tricks to work with scattering, liquids, glass surfaces. Then we’ll work on scene tweaking adding details to some models with Graphite Modeling Tools and adding some fruits modeled by hand and tweaked with Particle Flow mParticle tools.
Home Page: _http://cgcookie.com/max/cgc-courses/the-table/
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