CGCircuit – 3D Character Art for Games VI

Intermediate | 616:58 min | 819 MB | 3d-Coat, Autodesk Maya, Marmoset Toolbag, Photoshop

This is the final volume of the 3d Character Art for Games video series, Texturing & Shading. In addition to technical demonstrations, I go over my artistic philosophy for texturing, discuss ways to produce work that is both clean and flexible, and considerations for presenting your work effectively.
Also included with this course is my posed Hella model used in the demonstrations including full resolution textures and scene file (for educational purposes only!).

Prerequisites: general 3d knowledge

Home Page: _http://www.cgcircuit.com/course/3d-character-art-for-games-vi

 

Download Links:-

 

CGCircuit_-_3D_Character_Art_for_Games_VI.part1.rar
CGCircuit_-_3D_Character_Art_for_Games_VI.part2.rar
CGCircuit_-_3D_Character_Art_for_Games_VI.part3.rar

 

Mirror :-

CGCircuit – 3D Character Art for Games VI.part1.rar
CGCircuit – 3D Character Art for Games VI.part2.rar
CGCircuit – 3D Character Art for Games VI.part3.rar

 

Mirror :-


http://www.filefactory.com/file/1qesofimlah5/n/CGCircuit_-_3D_Character_Art_for_Games_VI.part1.rar
http://www.filefactory.com/file/4fqje6j1ltx9/n/CGCircuit_-_3D_Character_Art_for_Games_VI.part2.rar
http://www.filefactory.com/file/4y2g6h151kev/n/CGCircuit_-_3D_Character_Art_for_Games_VI.part3.rar

 

 

 

 


 

 

 

 

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