1.24 GB | Project Files: Included | Software used: Blender / Modo
In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you’re a complete newbie! In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you’ll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration.
Home Page: _http://3dmotive.com/series/blender-for-game-artists.html
Download Links:-
3DMotive_-_Blender_For_Game_Artists_Volume_5.part1.rar
3DMotive_-_Blender_For_Game_Artists_Volume_5.part2.rar
3DMotive_-_Blender_For_Game_Artists_Volume_5.part3.rar
Mirror :-
3DMotive – Blender For Game Artists Volume 5.part1.rar
3DMotive – Blender For Game Artists Volume 5.part2.rar
3DMotive – Blender For Game Artists Volume 5.part3.rar
Mirror :-
http://www.filefactory.com/file/4wfcugmq0cbb/n/3DMotive_-_Blender_For_Game_Artists_Volume_5.part1.rar
http://www.filefactory.com/file/5skraphqb6gf/n/3DMotive_-_Blender_For_Game_Artists_Volume_5.part2.rar
http://www.filefactory.com/file/2but1a2v6g71/n/3DMotive_-_Blender_For_Game_Artists_Volume_5.part3.rar