540 MB | Project Files: Included | Software used: ZBrush, 3ds Max
In this Project, Joseph Drust shows you how to create a rig to pose out your game character using ZBrush and 3ds Max, and how to add alphas for extra details.
Home Page: _http://www.uartsy.com/course/detailing-and-rigging-in-zbrush-and-3ds-max
Download Links:-
ZBrushworkshops_-_Detailing_And_Rigging_In_ZBrush_And_3DS_Max.part1.rar
ZBrushworkshops_-_Detailing_And_Rigging_In_ZBrush_And_3DS_Max.part2.rar
Mirror :-
ZBrushworkshops – Detailing And Rigging In ZBrush And 3DS Max.part1.rar
ZBrushworkshops – Detailing And Rigging In ZBrush And 3DS Max.part2.rar
Mirror :-
http://www.filefactory.com/file/2bbnakbwixh3/n/ZBrushworkshops_-_Detailing_And_Rigging_In_ZBrush_And_3DS_Max.part1.rar
http://www.filefactory.com/file/djqcgpgxm45/n/ZBrushworkshops_-_Detailing_And_Rigging_In_ZBrush_And_3DS_Max.part2.rar