3DMotive – Catacomb Sculpting Series Volume 1

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In this series, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush. For starters he will be creating and unwrapping some base meshes within Maya, and from there he will be taking said meshes into ZBrush where he will covering topics such dynamesh, additional damage sculpting, inset mesh, and more. From there, he will then export the meshes back to Maya for an optimization pass and then take everything into Marmoset Toolbag for rendering.

This course will consist of 3 volumes and we will be releasing a volume every week. The downloadable version will be available at the end of the series release.

Home Page: _http://anonymz.com/?http://3dmotive.com/series/catacomb-sculpting-series.html

 

 

Download Links:-

 

3DMotive_-_Catacomb_Sculpting_Series_Volume_1.part1.rar
3DMotive_-_Catacomb_Sculpting_Series_Volume_1.part2.rar
3DMotive_-_Catacomb_Sculpting_Series_Volume_1.part3.rar

 

Mirror :-

3DMotive – Catacomb Sculpting Series Volume 1.part1.rar
3DMotive – Catacomb Sculpting Series Volume 1.part2.rar
3DMotive – Catacomb Sculpting Series Volume 1.part3.rar

 

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