In this MODO tutorial, we’ll get familiar with the particle and rigid body dynamic systems.
We’ll start by exploring the ins and outs of MODO’s simulation tools, including how to preview a simulation and caching the simulation to disk. We’ll also learn about the ways a particle system links up with a dynamics system and how we can use the shader tree to create complex behaviors within our simulations.
By the end of this MODO training, you’ll have a solid understanding of particles in MODO as well as having learned how to build a handful of visual effects.
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Espectacular gracias….! son los mejores….!
Spectacular thanks…! they are the best…!