Throughout these lessons, we’ll learn how to make Unreal Engine work as a viable render engine for an animated short film we’ll create in Maya. Preparing animation and assets for use in a real-time engine takes a different workflow than one might be used to working with in a normal render engine like Mental Ray. It comes with it’s own set of challenges and things to work around, but ultimately the ability to render in real-time makes any of these issues worth it. Unreal Engine can become an invaluable tool, particularly if you don’t have access to a render farm, by letting you create fantastic visuals with relatively modest hardware.
Pluralsight – Animating a Short Film in Maya and Unreal Engine.part1.rar
Pluralsight – Animating a Short Film in Maya and Unreal Engine.part2.rar
Pluralsight – Animating a Short Film in Maya and Unreal Engine.part3.rar
Pluralsight – Animating a Short Film in Maya and Unreal Engine.part4.rar