SolidAngle C4D to Arnold v1.0.10.2 Win/Mac

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.



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6 thoughts on “SolidAngle C4D to Arnold v1.0.10.2 Win/Mac

  1. Hi Guys

    Well I found how to crack this awesome plugin:
    1- install your version
    2- open C4D and go to plugin, C4DtoA and then help and then Licensing
    3- you can see your MAC address, copy it.
    4- go to AMPED folder that comes with your plugin. open solidangle.lic and replace it with all “ANY” in there!!! (there is 3 ANY)
    5- save the solidangle.lic and copy it to your Cinema 4d path.
    6- in the Licensing tab of Arnold’s Cinema 4D plugin locate the solidangle.lic and press Install.
    7- the final and most important part is to run “rlm.exe” in the AMPED folder and keep it running.

    enjoy rendering!

    P.S.1: if you close rlm.exe in any time the plugin stop working!
    P.S.2: I didn’t check if changing the “ANY” word can have any effect on plugin or not but you can chech it yourself!

  2. Hi Again

    I Just checked and find out the solidangle.lic should be in the same folder as “rlm.exe” to work!

    it’s better to copy the whole AMPED folder into your Cinema 4D folder!

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