Welcome to this fully featured course in ZBrush with a focus on Hard Surface modelling using the new ZRemodeller tool within Zbrush! During this course you will learn a pletherer of techniques, these will all drive towards creating Hard Surface objects we will create a robot from scratch (Although it could be anything) and along the way learn loads of cool things!
Some of the things you will learn in ZBrush:
A full knowledge of the ZRemodeller tool, we use this exclusively to build the robot, I have tried to do the whole thing with this tool, so see how great it is and I am sure you will see the full potential.
Mesh extractions and cleanup using ZRemesher.
Quick look at transpose for moving and posing our creations.
We will look at the ZProject tool.
Learn to apply materials and colour to our sculpt.
Set up the lightbox for your own custom alphas and materials.
Set up and understand Doc size, Custom views via Zapp link and the render settings.
In Photoshop we will learn:
Learn to composite the exported images
Learn about masking and layer masking
Working in a non distructive manner
We will look at filters and adjustment layers
Applying textures and detailing using the layer options
Applying text and warping to fit
Plus much more…
Home Page: _https://www.udemy.com/zbrush-hard-surface-modelling-with-zremodeller-and-photoshop/
Udemy – ZBrush and Photoshop Course on Hard Surface modelling.part1.rar
Udemy – ZBrush and Photoshop Course on Hard Surface modelling.part2.rar
Udemy – ZBrush and Photoshop Course on Hard Surface modelling.part3.rar