Buildings
Drag&drop facades on building faces or randomly assign them to buildings in the Building node.
Facades
Create complex facades with the NodeEditor.
Parts of the facade can be saved as prefabs, for easy use in other projects. Materials can be saved in the materialLibrary, and assigned directly in the facade project.
Roads
Create simple spline-based roads that follows your terrain. Assign different road classes, create overpasses and lots.
All roads are editable between max sessions.
Download Links:-
kilad_-_GhostTown_1.31_for_3ds_Max_2012_-_2017_Win_x64.rar
Mirror :-
http://nitroflare.com/view/2892B9621E83BE7/kilad_-_GhostTown_1.31_for_3ds_Max_2012_-_2017_Win_x64.rar
Mirror :-
kilad – GhostTown 1.31 for 3ds Max 2012 – 2017 Win x64.rar