VRay 3.50.04 for 3ds Max 2015 to 2017 Win

V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process.

Modified Features

V-Ray / V-Ray RT
Optimize compiling geometry for scenes with displacement on machines with many cores
Add settings rollout IPR options whether to track changes to the VFB size and whether to always use progressive sampling
V-Ray RT
Add an option to only render the visible part of image for OpenVR and Oculus renders (Follow VR headset)
Do not consider Intel GPUs for V-Ray GPU
Take the adaptive lights number of lights into account
Make unoccluded sub-texmap slot default when keeping replaced texture as subtexmap
Show MDL enum parameters as combo boxes instead of spinners
img2tiledexr should store its version and build date into the converted OpenEXR files



Download Links:-




Mirror :-



Mirror :-

VRay 3.50.04 for 3ds Max 2015 to 2017.part1.rar
VRay 3.50.04 for 3ds Max 2015 to 2017.part2.rar
VRay 3.50.04 for 3ds Max 2015 to 2017.part3.rar










12 thoughts on “VRay 3.50.04 for 3ds Max 2015 to 2017 Win

  1. Hello, would You kindly keep in mind for the next time You post Vray , that it would be useful if You posted Maya and 3ds together next time…..While We are very understanding, of Your effort to offer these products here and thank You for that, please try not to have Vray 3.5 for maya have to wait one year as it happened for 3.4 version, Maya users have a great point especially those who are into learning to master Houdini Maya CG VFX pipelines

  2. nvidia mdl material which is of 2 gb from their website is not recognized by VRAY, dont know if its made only to work with iray, if anyone succeeds then please help

  3. i have various error when im using Vray.
    1. unhandled exception in terms of Global Illumination and Lightmap
    2.When I enter the material browser, MAX crashes.

      1. although i did not have a blackstorm.dll in the location, i did have a blackstorm.dlr. I deleted and it seems that my previous problems are there. Thanks

        1. 1. Uninstall Vray
          2. Delete folder “C:\Program Files\Chaos Group\V-Ray\RT for 3ds Max 2017 for x64”
          3. İnstall again VRAY
          4. 1 – Copy “LastVRay.dlr” to “C:\Program Files\Autodesk\3ds Max 2017\stdplugs”
          5. Copy the 2 files in RT folder to “C:\Program Files\Chaos Group\V-Ray\RT for 3ds Max 2017 for x64\bin”

          1. Thanks it worked. I realised that for some reason when deleting the old vray and installing the new one, it got corrupted. It works perfectly now.

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