Gumroad – Volumetric rendering in Houdini and Octane

This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane.

Over the course of the 6 chapters we will cover how to build and render clouds and build a pyro shader. We’ll also take a look at building custom effects such as making a gas flame and a nebula. Finally we’ll take a look at how to make volume lights and create a controllable volume fog.

 

 

Download Links:-

 

Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part1.rar
Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part2.rar
Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part3.rar
Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part4.rar
Mirror :-

Gumroad – Volumetric rendering in Houdini and Octane.part1.rar
Gumroad – Volumetric rendering in Houdini and Octane.part2.rar
Gumroad – Volumetric rendering in Houdini and Octane.part3.rar
Gumroad – Volumetric rendering in Houdini and Octane.part4.rar

 

Mirror :-

http://nitroflare.com/view/B9B9FE9C9AEA12F/Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part1.rar
http://nitroflare.com/view/070D3D8B4FD6F49/Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part2.rar
http://nitroflare.com/view/00D816C9B15CA62/Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part3.rar
http://nitroflare.com/view/3180AF8F0A3C6BF/Gumroad_-_Volumetric_rendering_in_Houdini_and_Octane.part4.rar
 

 

 

 


 

 

 

 

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