Continuing on the 3D path, sometimes the most important lesson is ‘what’s possible?’ Instead of getting specific on the tools and menu items, this series showcases powerful workflows and best-practices. This hour of video distills many of my biggest 3D breakthroughs into clear, high-level, summaries. We explore ideas like object ID maps, HDRI environments, fixed camera positions, instancing, and many others. Hopefully those topics are completely foreign to you: many powerful tools are hidden behind technical sounding names, and are hard to discover on your own.
Download Links:-
CtrlPaint3DForIllustrators02WhatsPossible.part1.rar
CtrlPaint3DForIllustrators02WhatsPossible.part2.rar
Mirror :-
CtrlPaint3DForIllustrators02WhatsPossible.part1.rar
CtrlPaint3DForIllustrators02WhatsPossible.part2.rar
Mirror :-
http://nitroflare.com/view/F8F27658BF591DF/CtrlPaint3DForIllustrators02WhatsPossible.part1.rar
http://nitroflare.com/view/9DB0EF3E307B962/CtrlPaint3DForIllustrators02WhatsPossible.part2.rar